Short post. I'm done drawing the human boss, & wanted to post him here for feedback before I start animating. For that matter, I haven't settled on his sex animations either, so if there's a pose anyone really wants, now's a good time to request it.
Still not quite happy with his lower jaw/lip. It's not bad, but it's more blank than anything. Was hoping to give him just the hint of a scowl. Also the axe handle was originally supposed to be regular brown wood. I often draw in bright colors to make it easier to see as I go. In this case I liked the blue so much I decided to keep it. So I guess he's swinging a cobalt axe? Or it's a smurf-killer.
DirtyC101
What if porn games were actually 'good' games too?
(Not that my games are good mind you, but it's a fancy goal.)
Thursday, June 14, 2012
Tuesday, June 5, 2012
June Update
Next Game Release: Summer-ish
So ya may have noticed it's now June. That means summer is finally here. So in theory my game could be released any day now... I'll spoil that for you, probably not going to be this month. But now that summer has started, the 90 day counter has started for real. Time to really get to work. I'll see if I can step it up a bit & have something out before summer's gone. (And now I've gone & jinxed myself. He comes 90 days of emergency house repairs, overtime at work, & RL drama.)
So been drawing the human boss. And like every time I draw, it takes me forever to get into it. I'm just not motivated to draw the same way I am with programming. There's this 'dread' phase I have to get over before I can get into it. Once I get past that, it's really kind of fun. It's a shame, cuz I bet if I ever could get into drawing and keep at it, I could get decent. As it is, seems like I forget everything between my drawing phases.
Anyway, I got stuck drawing hair for awhile, & thought I'd capture the process. The leftmost one was my final pass on the first night. When I was zoomed in, it looked great, but as soon as I stepped back again I could see that it was much too small. It's like it's painted on his head, rather than flowing loose. So the next several I simply kept saying 'make it bigger'. The second one looks weird cuz it's too square at the back. The next one is better, but it's too shallow at the top. The top would be fine if his hair was pulled back tight like in a pony tail or something, but it's not so it looks wrong. Maybe if he was looking into the wind or something?
To me, it looks like his jaw moves in each picture. It's not, nothing changed but the hair. But I think this is why I have so much trouble drawing some days. I change one thing, and that makes me want to change another thing, then another... and pretty soon I have something totally different than where I started. Not always a bad thing mind you.
Fairly happy with the hair on the right now. It fits the size of his head, & kind of has an untamed look to it. The rearmost line is too smooth though, but when I try to put some wavy in it, it all falls apart again. So smooth line for now. haha
-DirtyC101
So ya may have noticed it's now June. That means summer is finally here. So in theory my game could be released any day now... I'll spoil that for you, probably not going to be this month. But now that summer has started, the 90 day counter has started for real. Time to really get to work. I'll see if I can step it up a bit & have something out before summer's gone. (And now I've gone & jinxed myself. He comes 90 days of emergency house repairs, overtime at work, & RL drama.)
So been drawing the human boss. And like every time I draw, it takes me forever to get into it. I'm just not motivated to draw the same way I am with programming. There's this 'dread' phase I have to get over before I can get into it. Once I get past that, it's really kind of fun. It's a shame, cuz I bet if I ever could get into drawing and keep at it, I could get decent. As it is, seems like I forget everything between my drawing phases.
Anyway, I got stuck drawing hair for awhile, & thought I'd capture the process. The leftmost one was my final pass on the first night. When I was zoomed in, it looked great, but as soon as I stepped back again I could see that it was much too small. It's like it's painted on his head, rather than flowing loose. So the next several I simply kept saying 'make it bigger'. The second one looks weird cuz it's too square at the back. The next one is better, but it's too shallow at the top. The top would be fine if his hair was pulled back tight like in a pony tail or something, but it's not so it looks wrong. Maybe if he was looking into the wind or something?
To me, it looks like his jaw moves in each picture. It's not, nothing changed but the hair. But I think this is why I have so much trouble drawing some days. I change one thing, and that makes me want to change another thing, then another... and pretty soon I have something totally different than where I started. Not always a bad thing mind you.
Fairly happy with the hair on the right now. It fits the size of his head, & kind of has an untamed look to it. The rearmost line is too smooth though, but when I try to put some wavy in it, it all falls apart again. So smooth line for now. haha
-DirtyC101
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