Saturday, August 6, 2011

August Update

I'm sure everyone's wondering when the next update will be.  I don't know.  I'll probably put out another beta before the final release, but until I feel I've got something worth showing or testing, I'm going to keep the actual game under wraps.  On the up side, I'm hoping to have the full game done before the end of the year (3 games in 2010 & nothing in 2011 would be pretty lame, imo).  

Let's talk about noise.  What do you call all the moaning, panting, & screaming  that the chic does during sex?  For the sake of keeping this short, let's just say 'voice'  It's pretty much the only noise the characters have during the game, so I think calling it their voice fits.  That's what I've been working on the last few days.  I've never been happy with how I've done this in the past.  The girl's voice has always been called by the animation timeline.  So say whenever there was a thrust animation, the first frame would also play a moan sound.  The problem with this is that some of the animation loops are less than half a second.  In order to keep the sound from clipping itself, I had to cut the voice samples to be shorter than half a second.  Which just sounds like shit, imo.

I had a new plan to fix all this.  I was going to make longer sound clips, and loop them based on the sex position.  The problem is now that I have it working, I don't like it.  The sounds don't sync with the motions, and because the voice loops are still fairly short it gets repetitive very quickly.  It may be even worse than the old method, as at least with the old method I could squeeze in some variety with some random calls.

So, I've decided to scrap this new system.  Unfortunately, I haven't figured out what I want to try next.  Voices are very important (imo), and I want to get this nailed down before I make too much more of the game.   I'm sure I'll puzzle out something, but progress is slow when I don't have a target to aim at.   On the up side, I've now got a much better handle on how the onSoundComplete command works (It triggers code when the sound stops, but you HAVE to call a function with it.  That was a bit beyond me when I first started).

That's most of what I've been doing lately, so no new picture this month.  Oh, I did add a run button though.  Technically it works just fine.  However now when you're running you can't go through doors.  Yes, I'll get that fixed, but I thought it was funny.  Crazy code, always doing exactly what I tell it to do.  =D

DirtyC101

5 comments:

  1. If you can have code triggered by a sound stopping, why not have longer noise clip, launch it whenever there is a thrust and block the usage of another sound clip until the one in progress is'nt finished?

    Something like (i don't know flash, so i'm totally guessing how onSoundComplete works)

    global variable useSound = 1

    ...
    when |thrust detected|
    if useSound
    useSound = 0
    launch random moan from moan directory onSoundComplete(iLoveKittens)
    ...

    function iLoveKittens
    useSound = 1

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  2. Hey DirtyC,
    I just came across your game and tried out the 0.30 open beta. I thought I would post my first impressions.

    I'd like to lead with: Good porn game! I think it could be a great one. But I feel that the porn and the game are in contention as of this beta. To get the porn you need to lose the game. I have some ideas that could help (assuming you haven't thought of these already :) ).

    1. You might add more instances where success equals nudity and/or sex. Or where performing sexual favors net you a positive bonus. A couple of places where this could work from the beta: The shower, the crew quarter's beds, with the security officer, the dezombified crewmen and when you rescue bunnygirl. Having a couple of sexy shower animations would give the player something to watch when they're kicking ass with a fully clothed heroine. You could have a sexy masturbation animation when a room with a bed is cleared. Having the heroines have sex with NPC would also be a nice reward for doing well (like with rescued crewmen, the bunnygirl and security officer).

    2. Some completely cosmetic changes I thought might help the game are: Sexier armors and an offensive grapple animations. Offensive grapple animations would make a grapples initiated by the player get hotter as the player gains greater control. This might not be attractive to you since it would mean making 2 sets of grapples for each enemy (doubling ones workload is never fun). The only armor beyond the starting armor in the .30 beta is ballistic armor. Quite frankly it does the opposite of what I want. It covers up the heroine's sexy body. I'd checkout anime and hentai for wardrobe ideas; they come up with some pretty titillating designs.

    3. Also a gameplay change could be the heroine fuck NPCs to get stuff.

    That's all that comes to mind for now. Like I said perhaps you're light years ahead of me and you already considered all these. Just my first impression of the game.

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  4. Hey dirtyc101,

    as another poster already said, I don't think you should focus too much on the "voice", unless you got someone actually acting. Those bored moans from porn movies or hentai anime aren't really good, no matter how long or short they are. Plus they don't sound like a furry female, at least to me. Just leave the fucking sounds in and let us imagine what "voice acting" there is :D

    Oh, and I agree partly with Mr. Jester: Rewarding scenes with friendly NPCs should be possible (I'd LOVE to see Krystal and the Bunnygirl :3).

    Sry for doublepost.

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  5. Hey DirtyC,
    A possible alternative to the "voice" might be floating text. "Slurp", "Plop", "Suck", "Gag", "Pant", "Huff", "Groan", etc. It could allow for the player to imagine whatever they want by way of sound. You'd probably need some sort of background music so the game doesn't seem too quiet.

    And I was thinking about the foxy pirate captain. Perhaps you can have a scene where you take her strap-on and use it on her. Try to fuck information out of her or just a sexy reward for winning a boss fight. That strap-on be an item that you can use on female enemies or NPCs for an alternative grapple or sex scene.

    Just a couple of extra thoughts.

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