Wow. So I sat down today to work on the game a bit. And as I was getting moving, it occurred to me I hadn't posted this month. Apparently I also didn't post in November nor in October. Wow, I suck at keeping y'all updated.
On the other hand, there hasn't been much to update either. When I get free, I mainly doodle & try to plan out events. When I have more than an hour (like today), then I get to actually do a bit of drawing in the game. Right now I'm working on some background characters. There was a push to have more interaction with them (sex). I think that's cool, it does make the game much more interesting. It just takes a lot longer to draw them well enough to fap to, and then animate them on top of that. For example the shopkeeper inside the dunecrawler was originally a mole-man. Turns out that's just not very sexy, so now he's more like a Gnome. Which isn't super sexy either, but I'm willing to settle for "better" at this point. haah. (If you have a mole-man fetish, my apologies.)
So nothing earthshattering is going on, but stuff is going on. Slowly.
While I'm filling white space, let me babble on about something that has been a problem for a while, and is only continuing to get worse. Right now the game comes out at just under 10 MB. That's perhaps a bit large for a Flash game, but I haven't seen it cause any real issues with the gameplay. What I am seeing however is incredible delays when I'm working with the source file. That file is 150 MB and growing. I don't think Flash was meant to work on files that large. Just pressing the save button can take in excess of half an hour, and you can forget about doing a "Find & Replace" operation.
Fortunately, most of the work I need to do now is just drawing. I can do that in a separate file, and then move the art over once it's done. So this isn't the show-stopper that it could be. It does make me wonder if I'm doing something very wrong however. Like instead of one big source file, was I supposed to have 10 little ones & then combine them together at the very end? I don't know, and I don't see any obvious path to make such a trick work in Flash. I can't help but wonder if this is one of those things they teach in programming school that separates the hobbyists from the pros.
Around the Interwebs:
I'm not exactly sure when Parasite in the City was released, but it's available now. I'm not huge on zombie porn, but the game itself is pretty good. Good enough that I finished it anyway. The controls are sluggish & the porn didn't really click with me, but despite all that there was still a whole lot of neat details that really made the game stand out. For example, in the screen shot above two of the enemies have grappled each other for sex, rather than chasing down the hero. That's pretty cool imo.
Oddly, that's the only game I can think of in the last couple of months to catch my eye. I suppose it is possible that there's been a shortage these last couple of months. I haven't been surfing nearly as hard as I used to, so I'm more likely to believe that it's out there & I just haven't seen it. Or I've become very picky. hahah. Regardless, if you found an awesome porn game over the last few months, feel free to mention it in the comments.
Til Next Time
DirtyC101