Saturday, October 1, 2011

October Update

Important stuff first: Still no date on the next beta. 

Okay, with that out of the way, my goal hasn't changed since last month.  I'll post something before the end of the year.  I want to get as much done as possible before I put out my next release.  Ideally I'd like to post a nearly completed game for final bug checking, but more realistically I'll be happy if I have Act 2 finished by then. 

So most of this month has been spent drawing.  And that's fun enough I guess, but I get sick of it after a bit.  When I get fed up & have to do something else, I go work on splicing the story into the actual game.  So let's talk about cut scenes.  Originally I wanted to do like a comic book, where there would be maybe a few pages & the screen would slide from panel to panel.  But it's so much easier in flash to just completely refresh the screen, so what I have now is more like a mini-slide show.

Don't worry, there's not that much.  My goal here is to keep them light enough that folks will skim them at least once.   Which is actually the point of today's post really.  K. Fox & Leilei's intro story are both pretty quick, but Farah's seems like it's too long.  So as soon as I remember how to attach flash files, I'll post her intro below.  Take a look, and let me know what you think.  Is this too much intro/dialogue for a porn game?  And yes, I know I'm using stick figures at the moment.  Like I said, this was something to do when I did NOT want to draw more.  It'll get fixed.

The only other bit I've been working on is flipping between the acts.  It might not sound like a big deal, but the main game is set up for combat, with bars & zooming & all that good stuff.  Trying to turn all that off so I can post scene transitions is proving to be much harder than it should be.  heh. 

DirtyC101

Farah's Intro:
You can also download it directly here.


EDIT: This flash didn't fit well in the old layout.  To fix this, I've increased the main column width for the blog.  Seems like something I'll need to do eventually, as I'll likely post full games here at some point.

4 comments:

  1. I suggest some small animations in the intro. Maybe something like moving mouth and hands while talking...

    But it's not really necessary. The intro is good as it's now.
    :)

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  2. if its not too much to ask how do you create h games i mean do you need to get a huge application software or can it be as simple as one two three ive wanted to either make my own game or help contribute but i cant really explain how to so i figured you know hey if you can tell me where to start i can help and even donate so if you can send a couple links or even just say what ever to help i wouldnt mind helping out with the project

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  3. Broom, that's a bigger question than I can really answer in a comment. I should probably make a post about it. heh. In my case, I have "Adobe Flash Pro CS3", which I use for pretty much everything. It is neither perfect nor is it current, but it gets the job done. There is a free 30 day demo, as well as tons of tutorials on Newgrounds. That's how I learned pretty much everything, seems to work well enough: http://www.newgrounds.com/collection/flashtutorials.html

    I'll add that if you can find a Flash decompiler, you might want to find some games you like & rip them apart. When I was first starting, I learned quite a bit by reading code from other games.

    Flash is nice because you can make stuff 'go' without having to program much. However, it's certainly not the only option. There are many other programs out there you could use to make games. I know there's both a figher maker engine & an RPG engine out there. And I suspect a 'real' programmer could use C++ or or HTML 5 or whatever it is they use for iPhone apps.

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  4. Woo! I'm always excited every time I see an update here. Those intros seem awesome. I was curious who these two new heroines were and why they were in a Star Fox-seeming mothership with K Fox.

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